The new Diablo 4 patch notes have been released, and players are not happy – as the latest update has nerfed not just the most popular Barbarian build but a plethora of other ones as well. The sentiment around Diablo 4 has largely been hopeful, with the community recognizing its shortcomings, providing the developers with valuable feedback, and being patient that Season of the Malignant would at least provide balance fixes that some classes sorely needed.
However, the patch notes for Update 1.1 caused public opinion to turn for the worse. Sorcerers in Diablo 4 only have three barely viable builds at endgame, yet they were still struck with nerfs in the new update, and compared to their peers, given an underwhelming Unique Wand bundled with yet another drawback. Overall survivability for most classes has been gutted, as the Disobedience Legendary Aspect was one of the major victims of the patch.
There’s also a new weapon unique to each class, including the excellently named Fleshrender, a one-handed mace that the Druid can wield. On top of that there are new Legendary Aspects, two general and one unique to each class.
Speaking of characters, Blizzard has rebalanced some of the classes, but they’ve also fixed some bugs that, on top of balance changes, could impact how your character of choice plays.
Take the Barbarian, for example. The patch fixes an issue where “stacking the Berserk Ripping, Skullbreaker, and Anemia aspects would allow the player to deal extreme amounts of damage.”
Is that a nerf or a bug fix? It’s a tough call. Blizzard is treating it as a bug, but if you’re a Barbarian player, that may have been a major part of your demon-slaughtering strategy. Likewise, an issue with the Druid’s Stormclaw’s Aspect that would allow Shred to do some major, major damage has also been squashed.
The open world is also receiving nerfs across the board, as power leveling in Diablo 4 has been removed from the game. In Season of the Malignant, if a friend takes a fresh Level 1 player to World Tier 4, and sits them at the entrance of a Level 100 dungeon, they will only receive Level 11 monster experience as opposed to Level 100 monster experience. Furthermore, in higher World Tiers, monsters will start to trail players in terms of level, making the leveling process significantly slower.
Following the recent buffs that were widely praised by the community, Helltide rewards in Diablo 4 were nerfed in the new update, as the cost of the Tortured Gift of Mysteries has been increased from 175 to 250. The current atmosphere among fans seems to be that of confusion and shock. It remains to be seen how the game will play with the new mechanics coming in Season of the Malignant, but the patch notes have certainly left players in a forlorn state.
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